A few months back Digital Tutors/Pluralsight have picked me up to release a training series with them. It’s entitled Intermediate to Advanced AOV Manipulation Techniques in NUKE. In it I will be showing some tips/tricks to work as efficiently as possible with multipass renders. It starts by giving a brief introduction to AOV’s for newcomers, just so that everyone is on the same page but will quickly ramp up into more advanced topics.
After the introductions I prepared a small project to integrate a CG car into a live action environment. Tweaking it to make it look good in the shot and an indepth rundown on why I do what are just a few of the things I will be discussing.
Also check out some before/after screenshots of the CG slapcomp vs the final composite to get a rough idea:
Comments
Outstanding Tutorial. I have taken several online tutorials and this is by far one of the best I have taken. You have explained several things in a simple manner because of which I was able to understand many concepts that I was not very clear about previously. If you have made any more training materials regarding comp, please do share them.
Thank you very much for the kind words! Glad you liked it! :-)
Totally agree to the above comment! Great that youe explained why you are doing things instead of just pushing buttons.
Im really hoping for more tutorials from you!
Love to see more from you Julius. Your power of explanation is really best in the lot. I definitely encourage you to make on clarisse, making tools for Nuke and ofcourse for clarisse.
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